GameVox for FiveM

Proximity voice chat with 3D spatial audio for your FiveM roleplay server. Players hear each other based on distance and direction — just like real life. No TeamSpeak or SaltyChat plugin required.

How It Works

GameVox GameLink connects your FiveM server to GameVox voice chat

Proximity Voice

Players hear nearby voices that fade with distance. Voice range is adjustable from whisper (3m) to shout (15m) to megaphone (32m).

3D Spatial Audio

Hear players in stereo based on their direction relative to you. Voices come from the left, right, or center depending on where they are.

Drop-In Replacement

Replaces SaltyChat with zero friction. Install the resource, tell players to use GameVox, and you're done. No TeamSpeak needed.

Requirements

FiveM Server with OneSync

OneSync must be enabled for player position synchronization. Add set onesync on to your server.cfg. If you use txAdmin, make sure it isn't overriding this setting.

GameVox Desktop App

Each player needs the GameVox desktop app installed. Download here.

GameVox Voice Channel

Players must be in the same GameVox voice channel while playing on the FiveM server.

Server Setup

Install the GameVox resource on your FiveM server in 3 steps

1

Download the Resource

Download the gamevox resource and extract it into your server's resources/ folder.

Download gamevox-fivem.zip
2

Update server.cfg

Add these lines to your server.cfg:

# Enable OneSync (required for GameVox proximity voice)
set onesync on

# Start the GameVox resource
ensure gamevox
3

Restart Your Server

Restart your FiveM server. You should see [Gamevox] Server started. OneSync is enabled. in the server console. If you see a OneSync error instead, double-check your server.cfg.

Player Setup

Getting started as a player takes about 30 seconds

1

Install GameVox

Download and install the GameVox desktop app.

Download for Windows
2

Join a Voice Channel

Open GameVox and join the same voice channel as your FiveM friends.

3

Launch FiveM

Launch FiveM and join the server. GameVox detects FiveM automatically and activates proximity voice. You'll hear nearby players get louder and quieter as you move around.

4

Cycle Voice Range

Press F1 to cycle between voice ranges:

3m Whisper 8m Normal 15m Shout 32m Megaphone

The keybind can be changed in FiveM Settings > Key Bindings > GameVox.

5

Megaphone

Hold B to activate the megaphone, which extends your voice range to 100m. Release to return to normal range. Useful for announcements or roleplay scenarios.

The keybind can be changed in FiveM Settings > Key Bindings > GameVox.

Configuration

Customize voice ranges, keybinds, and update intervals in config.lua

Config = {}

-- Voice ranges in meters (players cycle through these with F1)
Config.VoiceRanges = { 3.0, 8.0, 15.0, 32.0 }

-- Default voice range (1-based index, 2 = 8m normal)
Config.DefaultVoiceRangeIndex = 2

-- Keybind to cycle voice range (rebindable in FiveM settings)
Config.VoiceRangeKey = "F1"

-- Position update interval in milliseconds (280ms = SaltyChat standard)
Config.UpdateInterval = 280

-- Show voice range notification when cycling
Config.ShowVoiceRangeNotification = true

-- Megaphone: hold-to-use keybind that extends voice range
Config.MegaphoneRange = 100.0
Config.MegaphoneKey = "B"

Developer API

Integrate with your death system, custom names, and more

SetPlayerAlive

Control whether a player can be heard (for death/respawn scripts).

-- In your death script:
exports['gamevox']:SetPlayerAlive(playerId, false)

-- In your respawn script:
exports['gamevox']:SetPlayerAlive(playerId, true)

SetPlayerGameName

Set a custom game name for a player (for character name systems).

-- Set a custom name for voice identification
exports['gamevox']:SetPlayerGameName(playerId, "John_Doe")

Game Overlay

See who's talking without leaving your game

Overlay Modes

The GameVox overlay shows voice channel participants over your game. With 5 or fewer participants, it shows everyone with avatars, names, and speaking indicators.

With 6+ participants, the overlay switches to speaking-only mode:

  • Speaking — green text with a sound wave icon
  • Recently spoke — white text, visible for 3 seconds
  • Silent — removed after 3 seconds
  • When nobody is talking, shows "X users in voice"

The overlay dynamically resizes based on visible speakers. Position, size, opacity, and the speaking-mode threshold are all configurable in GameVox Settings > Game Overlay.

Ready to Add Proximity Voice?

Download the resource, install it on your server, and you're live