Everything you need to know about GameVox.
GameVox is a voice and text chat platform built specifically for gaming communities. It offers crystal clear voice chat, video, screen sharing, spatial audio, soundboard, and more — with no email required to get started.
GameVox is built by LightSpeed Gaming LLC, registered in Ohio, USA. We've been building voice communication platforms for gamers for over a decade. You can learn more on our About page.
Yes. The Standard tier is completely free and includes voice chat, text chat, file sharing, and all core features. Paid tiers (Silver, Gold, Diamond) unlock higher limits, HD audio, and advanced features like raid protection and AI-powered moderation. See Pricing for details.
All content is accepted. We don't police what communities share — your server, your rules. We're not in the business of deciding what's appropriate for your community. NSFW, anime, creative content, whatever your community is into.
No. You can create an account with just a username and password. Email and phone are optional — you only add them if you want account recovery or verification features.
No. We don't sell data, mine your conversations, or show advertisements. Revenue comes from paid tiers, not your personal information. See our Privacy Policy for full details.
Ohio's age verification law (HB 96, effective September 2025) applies to websites whose primary business is distributing content that is obscene or harmful to juveniles — essentially pornography sites. It does not apply to general communication platforms.
GameVox is a voice and text chat platform, not an adult content distribution service. Users may share whatever they want within their own servers, but that's user-generated content in private communities — not the platform's primary purpose. This is the same legal position as Discord, TeamSpeak, or any other communication platform.
We keep an eye on evolving legislation and will adapt if laws change to affect communication platforms more broadly.
Our API and database run on AWS in the US (US-East). Voice servers are multi-region with nodes in the United States, France, Australia, and Russia, with more regions planned. We're not locked into any single provider and are open to expanding to additional non-US hosting as the platform grows.
Yes. Each community ("server") has its own channels, permissions, roles, and settings — fully isolated at the application level. Members of one server cannot see or access another server's data unless they are also a member of that server.
Not currently. All data is encrypted in transit (TLS) and at rest (AWS server-side encryption), which is the same standard used by most communication platforms. End-to-end encryption is something we're considering for the future.
Server owners have full control over moderation. Nothing is hard-enabled by the platform — you configure what works for your community. Built-in tools include:
AutoMod is a configurable rule-based system. Server owners choose which rules to enable and how they behave. Available rules:
Each rule can be configured to block the message silently, warn the user, alert moderators, or apply a progressive timeout (5 min, 1 hour, 24 hours). You can exempt specific roles or channels from any rule.
Yes. Gold+ Automatic raid detection monitors join patterns and triggers a lockdown when a configurable threshold is exceeded (e.g., 10 joins in 30 seconds). During lockdown, new joins are temporarily blocked and moderators are alerted. You can lift the lockdown manually at any time.
Yes, on all tiers. The platform automatically enforces message rate limiting, duplicate message detection, and message length limits. This runs alongside any AutoMod rules you configure.
You can reach us directly through the platform or via our support channels. We're a small team, which means you talk to actual developers — not a bot or a ticketing queue.
Yes. GameVox is in open beta and actively used by communities daily. We ship updates frequently and respond to issues quickly. The "beta" label means we're still adding features, not that the platform is unreliable.