GameLink for Arma 3

Proximity voice, radio simulation, phone calls, and vehicle intercom for Arma 3 — a modern alternative to ACRE2 and TFAR. No TeamSpeak required.

What You Get

Everything ACRE2 and TFAR offer, built on GameVox's voice infrastructure

Proximity Voice

3D spatial audio with distance rolloff. Hear players fade with distance and pan left/right based on their direction. Four voice ranges: Whisper (3m), Normal (8m), Shout (15m), Yell (32m).

Radio Simulation

Short-range and long-range radios with signal degradation. Static noise increases with distance. Mic click sounds on PTT. Ear assignment for monitoring two frequencies.

Vehicle Intercom

Clear audio between vehicle crew regardless of distance. Automatically detected when players enter the same vehicle.

Phone Calls

One-to-one phone communication with realistic telephone audio quality. Full volume regardless of distance.

Terrain Occlusion

Line-of-sight raycasting muffles voices behind hills and buildings. Automatic — no configuration needed.

Spatial Radar

Visual overlay showing nearby players on a radar with distances, speaking indicators, and radio TX badges.

Architecture

How GameVox replaces the TeamSpeak plugin dependency

1

Arma 3 Mod (SQF Scripts)

Reads player positions, vehicle occupancy, and radio state from the Arma simulation each frame. Uses checkVisibility for terrain occlusion.

2

Bridge Extension (gamevox_x64.dll)

A lightweight C++ DLL loaded via Arma's callExtension. Opens a WebSocket connection to GameVox on 127.0.0.1:8088 and forwards position/radio data as JSON.

3

GameVox GameLink

Receives position and radio data from the extension. Applies spatial audio, radio effects (bandpass + static), phone filters, and vehicle intercom — all client-side via Web Audio API.

vs ACRE2 / TFAR

Key differences from the TeamSpeak-based solutions

GameVox ACRE2 / TFAR
Voice PlatformGameVoxTeamSpeak 3
Plugin RequiredNoYes (TS3 plugin)
IPC MechanismWebSocket (JSON)Named Pipe / Shared Memory
Spatial AudioWeb Audio APITS3 Plugin SDK
Radio EffectsClient-sideTS3 Plugin
Terrain OcclusionRaycast + lowpassRaycast + attenuation
Vehicle IntercomYesYes (ACRE2)
Web ClientYes (spectate)No

Setup Guide

For server admins

1

Subscribe to the Steam Workshop Mod

Subscribe to the @gamevox mod on Steam Workshop. It will download and install automatically. Or download manually below.

2

Add to Server

Download the server package (no DLL, just the PBO and bikey) and extract @gamevox into your server directory. Copy gamevox.bikey from @gamevox/keys/ to your server's keys/ folder. Add -servermod=@gamevox to your startup parameters.

Server Download
3

Players Install GameVox

Players need the GameVox desktop app running. When they launch Arma 3 with the mod loaded, GameVox auto-detects the game and activates GameLink.

4

Join a Voice Channel

All players in the same GameVox voice channel get spatial audio, radio, and intercom automatically. No additional configuration needed.

Default Keybinds

In-game keybinds (configurable in the mod's SQF scripts)

F1Cycle Voice Range B (Hold)Megaphone Caps LockRadio PTT

Ready to Replace ACRE2 / TFAR?

Download the mod, add it to your server, and switch from TeamSpeak to GameVox