GameVox for RedM
Proximity voice chat with 3D spatial audio for your RedM roleplay server. Players hear each other based on distance and direction. No TeamSpeak or SaltyChat plugin required.
How It Works
GameVox GameLink connects your RedM server to GameVox voice chat
Proximity Voice
Players hear nearby voices that fade with distance. Voice range is adjustable from whisper (3m) to shout (15m) to megaphone (32m).
3D Spatial Audio
Hear players in stereo based on their direction relative to you. Voices come from the left, right, or center depending on where they are.
Drop-In Replacement
Replaces SaltyChat with zero friction. Install the resource, tell players to use GameVox, and you're done. No TeamSpeak needed.
Requirements
OneSync must be enabled for player position synchronization. Add set onesync on to your server.cfg. If you use txAdmin, make sure it isn't overriding this setting.
Each player needs the GameVox desktop app installed. Download here.
Players must be in the same GameVox voice channel while playing on the RedM server.
Server Setup
Install the GameVox resource on your RedM server in 3 steps
Download the Resource
Download the gamevox resource and extract it into your server's resources/ folder.
Update server.cfg
Add these lines to your server.cfg:
# Enable OneSync (required for GameVox proximity voice)
set onesync on
# Start the GameVox resource
ensure gamevox Restart Your Server
Restart your RedM server. You should see [Gamevox] Server started. OneSync is enabled. in the server console. If you see a OneSync error instead, double-check your server.cfg.
Player Setup
Getting started as a player takes about 30 seconds
Join a Voice Channel
Open GameVox and join the same voice channel as your RedM friends.
Launch RedM
Launch RedM and join the server. GameVox detects RedM automatically and activates proximity voice. You'll hear nearby players get louder and quieter as you move around.
Cycle Voice Range
Press F1 to cycle between voice ranges:
The keybind can be changed in RedM Settings > Key Bindings > GameVox.
Megaphone
Hold B to activate the megaphone, which extends your voice range to 100m. Release to return to normal range. Useful for announcements or roleplay scenarios.
The keybind can be changed in RedM Settings > Key Bindings > GameVox.
Configuration
Customize voice ranges, keybinds, and update intervals in config.lua
Config = {}
-- Voice ranges in meters (players cycle through these with F1)
Config.VoiceRanges = { 3.0, 8.0, 15.0, 32.0 }
-- Default voice range (1-based index, 2 = 8m normal)
Config.DefaultVoiceRangeIndex = 2
-- Keybind to cycle voice range (rebindable in RedM settings)
Config.VoiceRangeKey = "F1"
-- Position update interval in milliseconds (280ms = SaltyChat standard)
Config.UpdateInterval = 280
-- Show voice range notification when cycling
Config.ShowVoiceRangeNotification = true
-- Megaphone: hold-to-use keybind that extends voice range
Config.MegaphoneRange = 100.0
Config.MegaphoneKey = "B" Developer API
Integrate with your death system, custom names, and more
SetPlayerAlive
Control whether a player can be heard (for death/respawn scripts).
-- In your death script:
exports['gamevox']:SetPlayerAlive(playerId, false)
-- In your respawn script:
exports['gamevox']:SetPlayerAlive(playerId, true) SetPlayerGameName
Set a custom game name for a player (for character name systems).
-- Set a custom name for voice identification
exports['gamevox']:SetPlayerGameName(playerId, "John_Doe") Game Overlay
See who's talking without leaving your game
Overlay Modes
The GameVox overlay shows voice channel participants over your game. With 5 or fewer participants, it shows everyone with avatars, names, and speaking indicators.
With 6+ participants, the overlay switches to speaking-only mode:
- Speaking green text with a sound wave icon
- Recently spoke white text, visible for 3 seconds
- Silent removed after 3 seconds
- When nobody is talking, shows "X users in voice"
The overlay dynamically resizes based on visible speakers. Position, size, opacity, and the speaking-mode threshold are all configurable in GameVox Settings > Game Overlay.
Ready to Add Proximity Voice?
Download the resource, install it on your server, and you're live